Wondrous Item, rare (requires attunement)

This item replaces a lost arm. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can’t be removed against your will.

as a bonus action you can load a canister into the arm. This canister contains a damage type of your choosing, elemental or physical.

this canister can then be used as a bonus action to Imbue your next melee attack with one d10 of that damage type

When you use a canister, it is emptied but can be refilled later

When you roll a natural 1 the canister bursts and the user is dealt the d10 of whatever damage was put inside the canister, (this also breaks the canister)

You can refill the Canisters if your proficient with alchemist equipment with a roll equal to or above a 12 (costs 12 GP)

If the canister is broken you can fix it if you are proficient with smith’s tools with a roll equal to of above a 10 (costs 15 Gp)

Notes: Damage: Acid, You may also use the arm without a weapon with an unarmed melee attack, Artificer

Item Tags: Artificer

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