Weapon (antimatter rifle), very rare (requires attunement by a In orderto attune, you must talk to the gun. If he like you, you get to use him, but if he does not like you, then you cant use him.)

Range: 30ft / 60ft 

Attack: 5d6 + CHA Bonus Piercing Damage

Spray & Pray: 6d8 lightning damage on a Dex Save Dc 15

MUST TAKE ACTION TO RELOAD AFTER SPECIAL ATTACK

Takes an action to reload

Sentiant tommy gun that belonged to a old school gangster named Angelo Spriggatoni, and after he got killed in a shoot out with the DaVichi family over territory, the gun collected dust inan old storage cabinet until it was bought by Mabel and has been in her shop ever since.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Piercing, Damage: Lightning, In orderto attune, you must talk to the gun. If he like you, you get to use him, but if he does not like you, then you cant use him., Range, Two-Handed, Ammunition (Firearms), Reload, Sap

Soup000

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