Weapon (shortsword), legendary

You have a +1 bonus to attack and damage rolls made with this magic weapon.

When you roll a 18 thru 20 on your attack roll with this magic weapon, the target takes an extra 1d6 damage of the weapon’s type.

While wielding this weapon, as a bonus action you can cast the Healing Word spell once per turn. 

This shortsword has 6 charges can be used for the following:

  • As an action and at the cost of 1 charge, you can cast the Calm Emotions spell. The spell's duration and concentration requirements are still the same while attuned to this weapon.
  • As an action and at the cost of 2 charges, you can cast the Revivify spell. The spell is still the same while attuned to this weapon.
  • As an action and at the cost of 3 charges, you can cast Guardian of Faith spell. The spell is still the same while attuned to this weapon.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Damage: Additional, non-good alignment and d10 slashing damage., Damage, Combat, Finesse, Light, Vex

Item Tags: Damage Combat

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