Potion, uncommon
A small yellow potion in a round glass vial. The contents glows slightly with a magical energy. Once the potion is ingested the creature feels a burning sensation through their body as their spell slots are restored up to 6th level.
Drinking this potion more than once will make the creature take a DC 20 CON saving throw. On a failed save the creature takes 4d6 fire damage and rolls on the wild magic table every time they cast a spell until they complete a long rest. The DC will rise by 5 every subsequent use of the potion.
Notes: Healing, Consumable
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