Armor (plate), rare (requires attunement by a Must finish a long rest with the disk atached to your chest.)

Adds plus 1 to your armor class. Changes whatever armor it is attuned to into magic armor. Once per short rest allows you to absorb half the damage from a lightning based attack from an enemy reducing the damage taken by the amount absorbed. Once per long rest after you have absorbed a lightning attack you can create a beam of up to 5 feet per spell level absorbed with a minimum of 5 feet doing 1d6 per spell level minimum of 1d6. Dex save of 8 plus your proficiency modifier plus your constitution modifier.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Must finish a long rest with the disk atached to your chest., Str. 15 Required, Stealth Disadvantage

SnoreaLack

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