The All-Seeing Eye is an artifact given to the pirate captain Wil D. Roger by The Lord of Shadows; the God, Mask in exchange for his left eye.
Dormant
While in its dormant state, the eye only activates under certain circumstances, for example, you can see normally in darkness, both magical and nonmagical, to a distance of 60 feet. Additionally, you have advantage on Intelligence (Investigation) and Wisdom (Perception) checks that rely on sight.
Awakened
When the All-Seeing Eye reaches an awakened state it can be activated at the user's will, it also gains the following properties:
- You see invisible creatures and objects within 60 feet of you as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.
- As a bonus action, you can see into and through solid matter. This vision has a radius of 60 feet and lasts for 1 minute. To you, solid objects within that radius appear transparent. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. This property can’t be used again until the next dawn.
- As a bonus action, you can switch to Hawk Eye Mode. While in this mode, creatures and objects viewed are magnified to twice their size.
Exalted
When the All-Seeing Eye reaches an exalted state, it gains the following properties:
- You automatically detect illusions you can see and automatically succeed on saving throws against them. In addition, you see a bright aura around any creature that isn’t in its true form.
- As an action, you can cast the foresight spell instantly from the eye on yourself. This property can’t be used again until the next dawn.
Notes: Advantage: Investigation, Advantage: Perception
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/25/2023 4:17:15 AM
|
13
|
0
|
--
|
Coming Soon
|
Comments