While wearing the armor, you only need to eat and sleep half as much as you usually would.
While remaining still and quiet for 10 minutes, you seem to blend into your surroundings and creatures often will overlook you. You gain a +5 to insight, investigation, and perception checks while quiet and still. When you move or talk, this goes away.
You have a +2 bonus to AC
DM’s Only:
This item curses it’s user. Their skin starts to become stony and rigid. This effect happens over 1 game. The armor imposes a -2 to DEX, because their new stony and rigid skin is harder to move.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Bonus: Armor Class, Anyone, must spend a long rest studying the armor, Combat, Warding
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