You have a +2 bonus to AC while wearing this armor. At the start of the day the wearer must roll 5d10, this is how many Temporary HP the armor gains. When the wearer is struck by a melee attack the armor takes that damage instead, dealing the exact same amount of damage as cold back to the attacker. The wearer gains Immunity to Cold and Fire damage while wearing it but feels as though they are in frozen water while the armor is off.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Bonus: Armor Class, Immunity: Fire, Immunity: Cold, warlocks and druids, Combat, Warding
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