Weapon (boomerang), very rare
You have a +4 bonus to attack.
Along with 16 charges to use to cast Blindness/Deafness, Fireball,Cone of Cold
- BLINDNESS/DEAFNESS: 2 CHARGES 2ND LEVEL
- FIREBALL: 4 CHARGES 3RD LEVEL 8D6
- CONE OF COLD: 6 CHARGES 5TH LEVEL 8D8
The Boomerang regains 3d6 expended charges daily on a short rest. If you expend the last charge, roll a d20. On a 1, the magical ability will not recharge for another 2 days.
You Crit on 18,19.20 on the dice.
The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.
On a miss, a boomerang returns to the thrower's hand.
Notes: Bonus: Magic, Range
Comments