Weapon (boomerang), very rare

You have a +4 bonus to attack. 

Along with 16 charges to use to cast Blindness/Deafness, Fireball,Cone of Cold

  • BLINDNESS/DEAFNESS: 2 CHARGES 2ND LEVEL 
  • FIREBALL: 4 CHARGES 3RD LEVEL 8D6
  • CONE OF COLD: 6 CHARGES 5TH LEVEL 8D8

The Boomerang regains 3d6 expended charges daily on a short rest. If you expend the last charge, roll a d20. On a 1, the magical ability will not recharge for another 2 days.

You Crit on 18,19.20 on the dice.

The boomerang is a ranged weapon, and any creature proficient with the javelin is also proficient with this weapon.

On a miss, a boomerang returns to the thrower's hand.

Notes: Bonus: Magic, Range

Grim231v2

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