Weapon (dagger), rare (requires attunement)

While the dagger is oozing, it deals an extra 2d6 acid damage to any target it hits. The acid lasts until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Acid, Finesse, Light, Thrown, Nick

ShriektheKobold

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