Atop a long wooden handle wrapped in places with leather for grips, sits the head of the axe, who large blades protruding from the head, each having been sharpened to perfection, able to cut though any given material, in the head of the axe is set a oval electric blue crystal, from which lead blue vein like structures which run over both the unknown metal blades and the wooden rod it is attached too.
In a dark space or other certon conditions the blue crystal glows a brilliant blue.
The axe can only be used six times.
when used it has a +2 to all attacks where it is the sole attacking force, on the first blow it will deal (d12) slashing damage, but after every use the damaged increases by (1d12) slashing damage so on the second strike it will do (3d12) slashing damage and on the final strike it gets a (+30) on the attack for a total of (7d12 + 30). After the final use the axes blue venin like structures recede into the blue crystal, and the axe now does (1d4) bludgeoning damage.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Heavy, Two-Handed, Cleave
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