Weapon (warhammer), rare (requires attunement)

This Warhammer is Emblazoned with the divine symbol of Atreyu. While grasping the handle, you can use a bonus action to cause the Warhammer head to ignite in magical flames. The Warhammer's emblazed head emits bright light in a 15-foot radius and dim light for an additional 15 feet. You can use an action to make the flames disappear. The flames are cool to the touch and cannot spread nor ignite flammable objects.

While the emblazed head is active, you gain a +2 bonus to attack and damage rolls made with this magic weapon.

Sentience. Anvilmar is a sentient neutral good weapon with an Intelligence of 12, a wisdom of 15, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet.

The Warhammer can speak, read, and understand Common, and it can communicate with its wielder telepathically. 

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Versatile, Push

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