Weapon (longsword), artifact (requires attunement by a Requires attunement by a player with the Vagabond Subclass.)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage.

'Kira' is a finely made blade of a conventional build. Swinging it at full energy deals great damage, and can finish off most opponents if they are lightly wounded. Your sword is long, and its range is equally impressive. Your blade can nick flesh and cut bone just fine without any worry about chipping your blade, allowing the blade to cut down multiple enemies in a single swing, and ignore enemy parries. Its lightweight design allows you to swing the blade with little to no effort.

Each execution with the blade grants you a Dog Tag. Each Dog Tag fuels your ability to fight, as you are able to move faster until a certain cap is reached. You can evade attacks better.

Each Dog Tag also ensures your next swing would require less time to regain your max energy to attain another full energy swing.

In the event that you are wounded, you can Relinquish Tags. This can allow you to keep going at the front and disregard the need for retreating.

You lose Dog Tags when receiving heavy damage.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Requires attunement by a player with the Vagabond Subclass., Healing, Damage, Combat, Versatile, Sap

Item Tags: Healing Damage Combat

Earldre