Armor (shield), artifact (requires attunement by a by a cleric or paladin.)

This Artifact level tower shield has been imbued with holy magic.  All undead that start their turn within 30 feet of the wielder of this shield must make a DC 16 WIS Saving Throw or be frightened for 1 minute.

This tower shield grants the wielder a bonus of +5 to their AC while being held.  If the shield is shoved into the ground, it instead grants the wielder total cover against all attacks including magic missile.  A small purple gem at the top of the tower shield grants vision to the wielder while it is embedded in the ground so that they may cast spells and ranged attacks without disadvantage.

Additionally, once per day, recharging at dawn, the wielder may use the shield to cast the spell Holy Dawn, lasting for 1 minute or until dispelled by the wielder.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, by a cleric or paladin., Combat, Warding

Item Tags: Combat Warding

Dragonfire967

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