Wondrous Item, uncommon
Zysyss's Covenant: Before making an Ability check, Saving throw, or an Attack roll you can flip the coin as a bonus action. On a heads you receive a +2 bonus on the roll, on a tails you suffer a -2 penalty on the roll. If you do not have a d2 or a coin, roll a d4 instead. 1 or 2 is heads and 3 or 4 is tails. You can use this coin 3 times per day, after which a long rest is needed to regain charges. If you receive 3 penalties in a row during a single day, roll the coin. On a 3 or 4 the coin cracks in two and loses all magical capabilities.
Cool