Wondrous Item, very rare

The cell has 10 charges for the following properties. It regains 1d4 expended charges daily at dawn.

Actions

You can use an action to expend 1 or more of the cells' charges to cause one of the following effects, using your spell save DC if a save is required. If you have no spell save DC it uses 12+your proficiency bonus.


 

  • Take a deep breath, 1 charge: Restore 1d8 hit points 
  • Gust of wind, Up to 4 charges: All creatures within a 15 ft. square in front of you must make a strength save or be pushed back 10 ft. per charge expended
  • Slow Descent, 3 or more charges: Negate up to 60 ft. worth of fall damage. You can expend more charges negating 10 ft. more of fall damage per charge expended
  • Propulsion, 4 or more charges: Propel yourself 40 ft. in a straight line, flying a further 10 ft. per additional charge used
  • Controlled Release, 1-10 charges: Release air to accomplish something not listed here. Charge cost and exact effects determined by DM

Notes: Utility, Container

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2023 7:13:48 PM
21
0
1
Coming Soon
5/16/2023 7:28:47 PM
10
0
1.1
Coming Soon

Item Tags: Utility Container

Zaharlangan

Comments

Posts Quoted:
Reply
Clear All Quotes