Weapon (sickle), legendary

Astra's Blood Scythe is a powerful and mysterious weapon. It was formed through an ancient chaos blood ritual, and when wielded it adds a +1 bonus to the wielder's strength and +2 bonus to the wielder's wisdom. It has a long, thin blade made of an unknown metal, and it glows with a mysterious and powerful red light. When used in battle, it deals a tremendous amount of damage, dealing 2d8 slashing damage plus an additional 1d6 necrotic damage. The blade of the scythe has a magical property that allows it to absorb the blood of its victims. In order to use the scythe, the wielder must have an adequate amount of knowledge of magic and arcane lore, as well as the strength to lift it and wield it effectively. Those who manage to wield it successfully are granted with immense power, but must also be wary of the scythe's power as it can quickly turn against its wielder.

Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Bonus: Ability Checks, Bonus: Ability Checks, Damage: Slashing, Damage: Necrotic, Light, Nick

PhantomNuva

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