Wondrous Item, uncommon (requires attunement by a The wearer must click their heels together 1000 times in order to attune to them.)

These leather boots begin to look singed where the leather meets the metal heals. Each has two short, metal pipes sticking out of the bottom. The boots have 2 charges that can be used per day before the boots must sit and cool. The boots may recover one charge in a day if cold damage is applied to them. This bonus charge can only be gained once per day. Each charge activates both boots. The boots cannot be activated separately.

When activating the boots, choose one of the following effects:

  • Dazzling Display (replaces movement)
    • You gain a flying speed equal to twice your walking speed. This replaces your movement for the turn. The boots provide enough lift for up to two Medium sized creatures (or smaller). (Using Dash will not add flight time, it will only give you more land movement during the turn.)
  • Feet of Inferno (uses an action)
    • Immediately after moving, you bring both feet forward and dropkick an opponent within 5 feet. This counts as an unarmed attack. On a hit, the opponent takes 1d6 fire damage and is knocked back 15 feet. If the opponent hits a solid surface, they take an additional 1d6 bludgeoning damage.
  • Blazing Beatdown (uses an action)
    • Directing your feet with the finesse of a fiery angel, you perform a front flip that sends your heel barreling down on the opponents head. Make a melee attack against an opponent within 5 feet. This counts as an unarmed attack. On a hit, the opponent takes 1d6 bludgeoning damage and must make a Strength Saving throw (DC is your attack roll). On a failure, the opponent becomes prone.

Notes: The wearer must click their heels together 1000 times in order to attune to them., Movement, Footwear

Item Tags: Movement Footwear

MmmKevinBacon

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