Wondrous Item, artifact (requires attunement by a Requires left arm to be cut off for this to replace it. Cursed Item cannot be removed)

The Arm of Justice is an ancient relic, once wielded by a mad man driven crazy from voices beyond. The arm's sole purpose was once lost. Now it seeks a new bearer to deal swift and violent justice.

Punch. Deals 10 physical damage + 5 poison damage. 

If the wearer can justify the action as a reason for Justice, the arm deals an additional 10 justice (radiant) damage.

Grapple. When a creature is grappled in the arm, the grapple causes 5 poison damage per turn while grappled.

Annihilation. As an end all, the wearer can choose to suck the magic out of anything (person, item, etc.). Doing so with cause a mass explosion wiping out anything in its path. The size is based off the amount of magic that was consumed, up to the DM's discression, potentially cracking and destroying the world. 

Notes: Requires left arm to be cut off for this to replace it. Cursed Item cannot be removed

gayboitrintrin

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