The Arcus Daemonium is a cursed magical bow. A demon is bound to it and its corrupting influence will effect any wielder. When attuning to this bow, you gain the 'corrupted' condition. While attuned, the bow corrupts the arrows shot from it, dealing an additional D6 Necrotic damage.
While attuned you can use a Bonus Action to utter a dark incantation to empower one shot on your turn. Choose one of the following before you make the shot and apply it's effect when you hit a creature.
Gehennam Ignis. You deal an additional 3D6 fire damage.
Furantur Vivere. You deal an additional 2D6 necrotic damage. You heal up to halve the necrotic damage dealt.
Magicae Artis. You deal an additional 2D6 lightning damage. When you deal 10+ lightning damage, you regain one spell slot of your choice.
If you lose the 'corrupted' condition while being attuned, you lose your attunement to the bow. When you break the attunement yourself you need to make a DC12 CON save to succeed or else the demon lashes out to you, dealing 3d6 necrotic damage.
Proficiency with a Shortbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Fire, Damage: Necrotic, Damage: Lightning, Damage: Necrotic, Damage, Combat, Ammunition, Range, Two-Handed, Vex
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