Weapon (maul), rare

+2 Maul, 2d6 bludgeoning +1d6 cold damage + 1d8 against Giants

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Cold, 1/day cast Avalanche's Fall. Does 1d6 cold to every creature within 15ft radius, creatures must make a DC16 STR check or become frozen in place for 1 minutes. Creature can repeat save at the end of ech turn to break free. If attacked they break free. At the end of freeze they take 1d6 cold damage., Damage, Combat, Heavy, Two-Handed, Topple

Item Tags: Damage Combat

Thundermaul88