Weapon (scimitar), artifact (requires attunement by a Win 2 Honorable Combats or Perform 2 tasks worth 5 Honor or more each.)

The Apollo Scimitar - Created by Apollo to rid the world of darkness. Permanent aura of OG "Detect Evil" of 10 yards.

Wrath of Apollo - In addition to effects listed, you may roll a d100 when making an attack against an evil creature or a creature with evil intent, on a 51+ you make an additional attack with all modifiers after this one. If the creature is actually Evil, you may generate more than one additional attack on subsequent 51+ rolls. 

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Fire, Damage: Radiant, Win 2 Honorable Combats or Perform 2 tasks worth 5 Honor or more each., Finesse, Light, Nick

AX5645

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