Azrael's Hand is an ancient sword created by the forces of good and light. Azrael's Hand has a 5 foot blade, a one foot handle and and a 2 foot cross-guard. This magical greatsword has a +2 bonus to attack and damage rolls. While the sword is unsheathed, it deals an extra 2d8 radiant damage to any target it hits.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Damage: Radiant, Bonus: Magic, Damage, Combat, Heavy, Two-Handed, Graze
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