You have a +1 bonus to attack and damage rolls made with this magic weapon. This whip does 1d6 radiant damage and the finesse property. as an action you can attempt to grapple a creature within range, that creature must made a Strength or Dexerity saving throw (DC 13) or be grappled, at the start of the creatures turn it takes 1d6 cold damage and must use an action to make a strength (Athletics) check (DC 13)
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Vex
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