A polished silver heater shield with a spiral black sun of obsidian and onyx emblazoned on it.
The shield is a +1 magic shield. This shield can hold 12 charges.
Charges are gained on missed attacks against you. 1 charge per missed martial attack ranged/melee. 2 charges per missed spell that only targets you.
On your turn, you may use you action to expend between 1-4 charges.
1 Charge= 1d6+1 Force damage in a 20 foot cone centered on the shield. Each creature in the cone must make a DC 16 DEX saving throw, on a successful save take half damage.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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6/3/2023 5:46:00 PM
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20
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0
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Coming Soon
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