This small dial can be attached to a weapon, clothing, or worn on a chain. It features a simple turning dial with four depictions of emotional states in each quadrant of the dial. It features a terrified face in the top, an uplifting hopeful face to the left, a face with heart eyes at the bottom, and a crying face at the right. It always feels as if it is pulsing slightly.
You can activate the Aura Dial as a bonus action to use the power of the Mindbender on your side, granting you a 30ft aura that has one of the four effects listed below that you choose upon activating the dial. Once the dial is activated it can not be activated again until you take a short rest. The effects that target an enemy creature use a save DC equal to your Spellcasting Save DC or [8 + Proficiency Bonus + Charisma Modifier]. All effects last 1 minute, or until they complete the save.
- Fear: (top of dial) All enemies within your aura must make a Charisma save or be frightened of you, they can attempt the save again if they leave eyesight of you. You also gain advantage on intimidation checks against an afflicted creature.
- Hope: (left) All allies that enter your 30ft aura gain a +1 to all attacks and damage, and if they are within your aura at the time you activate the dial they get temporary hit points equal to your level.
- Charm: (bottom) All enemies within your aura must make a Charisma save or be charmed by you, they can attempt the save again at the end of each of their turns. Creatures that can not be charmed are immune to this effect. They get to repeat the save with advantage if they are hit with an attack.
- Despair: (right) All enemies within your aura must make a Charisma save or fall into despair. They gain the paralyzed condition and must immediately go to their knees and drop all weapons and sounds of sobbing and sadness are heard from them. Affected creatures repeat this saving throw at the end of each of their turns, or they get to repeat the save with advantage if they are hit with an attack.
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