This weapon is a long, thin blade with a poison capsule housed within it. It the capsule can be filled with any poison or acid item in order to deal a certain amount of damage. The capsule must be refilled once the weapon is used. Add the damage the poison you have applied to the assassin's needle to your damage roll and it will affect the target thus. You gain a +1 bonus to attack and damage rolls made with this magic weapon. This weapon is small and easy to conceal, add your slight of hand modifier to attack rolls.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Poisoned, Damage, Debuff, Combat, Finesse, Light, Thrown, Nick
Previous Versions
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6/4/2023 10:05:42 PM
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Coming Soon
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