This golden helmet is sculpted to bear the appearance of a roaring lion, covering the face of the wearer. It was forged long ago by an ancient demigod to wear into battle, and imbues the might of its maker into the wearer.
Dormant
When a character is attuned to The Helm of Sheer Might, apply the following traits:
- The wearer is granted a strength score of 22.
- The wearer is granted advantage on saving throes against being frightened.
- Ferocious Roar: Once per long rest, the wearer can channel the mighty power of the Helmet into a ferocious roar. All creatures of the Wearer's choice within 30ft must make a wisdom save(DC 15) or be frightened of the wearer for 1 minute. They may repeat the saving throw at the end of each of their turns.
Awakened
When a character awakens The Helm of Sheer Might, apply the following changes to the item’s traits:
- The Helmets applied strength score is now 24.
- The DC of the wisdom save for the Ferocious Roar increases to 17.
- Mighty Surge: The Wearer may channel the power of the helm into a every fibre of their being. Once per long rest the wearer may activate Mighty Surge and change their Strength Score to 30 for 1 round.
Exalted
When a character exalts The Helm of Sheer Might, apply the following changes to the item’s traits:
- The Helmets applied strength score is now 26.
- The DC of the wisdom save for the Ferocious Roar increases to 20.
- When the user activates Mighty Surge the wearer gains an additional attack.
Notes: As per the rules for Vestiges of Divergence in Matthew Mercer's Tal'Dorei Campaign Setting, when and how a Vestige will advance in power is up to the discretion of the DM. Often these moments will come in times of crisis or desperation, or personal distress. Or perhaps it will occur as the character develops personally, or completes an accomplishment of some kind. As the man himself says, "Allow the organic narrative moments you feel may exemplify such an advancement to occur, and tailor your triggering moment accordingly"
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