Weapon (dagger), uncommon

These blades, designed by assassins, are hidden on each inside forearm of the user, designed to spring out from under the hand and deal damage by surprise.

When you make an attack with either of the blades on a creature that has not yet taken a turn in combat or does not know your whereabouts, you have advantage on the attack roll.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Advantage: Melee Attacks, Ignore Weapon Property: Thrown, Damage, Combat, Wristwear, Finesse, Light, Thrown, Nick

Item Tags: Damage Combat Wristwear

realmsofendlessday

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