This weapon changes to whatever weapon you specialize at attunement, just tell me so I can change it. You can change it every attunement.
This weapon has magical liquid running through the pommel and handle. When its command word is spoken (your choice), the liquid starts to run along the blade, causing it to do an extra 1d6 of damage of a random type when an enemy is struck by it.
1d10 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Necrotic
7 Poison
8 Psychic
9 Radiant
10 Thunder
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Vex
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