Armor (shield), legendary (requires attunement by a creature)
While holding this shield, you have +2 to AC and work on top of a shield's +2 AC bonus.
Eternal Guardian: Once a day, as a reaction, you activate the shield to protect yourself or an ally within 30ft. The shield creates a magical barrier that negates all damage from a single attack or spell. You must declare the use of this ability before the damage of the triggering action's rolled.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armor Class, creature
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