Armor (plate), legendary (requires attunement)

Ability: vampiric leach (5/day) allows you to absorb the damage of companions (damage absorbed - player con bonus) range 10 ft (lasts 1 turn)

Ability: Vampiric Life: Defeating an enemy will restore the HP = to final blow damage

Ability: Blood keeper (4 slots) Upon a grapple, you will leech 1D8 damage and store 1 unit of blood of the enemy

Advantage on Con, Wisdom saves

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Str. 15 Required, Stealth Disadvantage

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