Wondrous Item, rare (requires attunement by a spellcaster)

This amber apparel is animated by mystical energies, innately protective of its wearer. It has 3 charges that are recovered daily at dawn.

Charged Amber. The mystical energies that course through the apparel's amber can be used to protect you: you can expend 1 charge to cast Mage Armour.

Autonomous Armour. The apparel's pieces can be animated to engage in battle: you can expend 2 charges to summon a suit of animated armour. It obeys your commands as best it can and fights by your side, remaining there for a minute.

If your SAM exceeds its attack bonus, the animated armour can use it instead of its attack and damage rolls. Also, when its hit points are reduced to 0, or the minute passes, the pieces that make it up return to you, forming the apparel again.

Protective Link. While the animated armour's summoned and you have Mage Armour cast through the apparel, you can use a reaction to suffering damage to transfer half of it to the armour. You can't transform poison or psychic damage, as it's immune to them, and if the armour has its hit points reduced to 0 after you use this property, Mage Armour ends.

Mystic Connection. You can cast spells with a range of touch through the animated armour while it's summoned as if was a familiar that you summoned.

Notes: spellcaster

UnchartedFire

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