Wondrous Item, uncommon

A magical satchel crafted from thick canvas, adorned with intricate embroidered patterns depicting buzzing bees in flight. When opened the bag emits a gentle hum, and a faint scent of honey lingers in the air around it. However, caution is required when handling this unique item, for the bees within can be quite temperamental.

Properties:

- No Attunement Required: The Bag of Bee Holding does not require attunement, but it does demand the wearer to demonstrate their proficiency in handling animals.

- Bee Handling: To avoid hostility from the bees within, the wearer must succeed on at least three out of five Animal Handling checks. Failure to do so may cause the bees to act defensively and potentially attack.

- Gathered Swarm Ability: If the wearer successfully meets the requirements of the bees, they gain the Gathered Swarm ability, similar to the Swarmkeeper subclass feature of rangers. However, this ability can only manifest with a swarm of bees.

- Honeyed Items: When storing an item within the bag, there is a 25 percent chance that it will emerge covered in a sticky combination of hive residue and sweet honey. The substance can usually be cleaned off with some effort, but the occasional hint of honey may remain as a reminder of the bees' presence.

Note: The Bag of Bee Holding functions as a normal bag of holding the bees and hive take up 150 pounds of the original 500 pounds.

Gathered Swarm

At 3rd level, a swarm of bees has bonded itself to you and can assist you in battle. Until you die, the swarm remains in your space, crawling on you or flying and skittering around you within your space. Once on each of your turns, you can cause the swarm to assist you in one of the following ways, immediately after you hit a creature with an attack:

The attack's target takes 1d6 piercing damage from the swarm.

The attack's target must succeed on a Strength saving throw against your spell save DC or be moved by the swarm up to 15 feet horizontally in a direction of your choice.

You are moved by the swarm 5 feet horizontally in a direction of your choosing

Writhing Tide

Beginning at 7th level, you can condense part of your swarm into a focused mass that lifts you up. As a bonus action, you gain a flying speed of 10 feet and can hover. This effect lasts for 1 minute or until you are incapacitated.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Mighty Swarm

At 11th level, your Gathered Swarm grows mightier in the following ways:

The damage of Gathered Swarm increases to 1d8.

If a creature fails its saving throw against being moved by the Gathered Swarm, you can also cause the swarm to knock the creature prone.

When you are moved by Gathered Swarm, it gives you half cover until the start of your next turn.

Swarming Dispersal

When you reach 15th level, you can discorporate into your swarm, avoiding danger. When you take damage, you can use your reaction to give yourself resistance to that damage. You vanish into your swarm and then teleport to an unoccupied space that you can see within 30 feet of you, where you reappear with the swarm.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Notes: Utility, Container

Item Tags: Utility Container

ehsheadfounder

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