Armor (plate), common

a large barrel made to be worn by a fish man, while in this barrel you need not worry about being submerged, however your movement is halved and you have disadvantage on stealth checks while you are in motion.

if you where to stop moving and happened to be somewhere a barrel my be expected you may make a stealth check with advantage, while stealthed in this way you are indistinguishable from a normal barrel. you can only make attacks once you have stopped moving as it take both hands to move your large housing.

if you where so inclined to move at full speed you may manage to do so by turning the barrel on its side allowing you to roll at top speed, you can not attack while you are like this however, exiting in this manner will drain the barrel of its contents, and to stand back upright requires a dc 15 athletics roll, disadvantage if you are in the barrel.
while in this state you gain the ability to ram an enemy for 1d4 piercing as you run the over

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Set: Minimum Base Armor, Melee Weapon Attack: Piercing, Str. 15 Required, Stealth Disadvantage

Previous Versions

Name Date Modified Views Adds Version Actions
6/12/2023 5:17:11 AM
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6/12/2023 5:21:05 AM
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DannyleSmith

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