Weapon (greatsword), artifact (requires attunement by a Paladin or cleric must worship the god Bahumat)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend, undead or chromatic dragon with it, that creature takes an extra 2d10 radiant damage.

While you hold the drawn sword, it creates an aura in a 30-foot radius around you.  When a fiend, undead or chromatic dragon enters this space it takes another 2d10 radiant on each of its turn's it spends in this area turn.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, Paladin or cleric must worship the god Bahumat, Damage, Combat, Warding, Heavy, Two-Handed, Graze

Item Tags: Damage Combat Warding

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