Weapon (longsword), legendary (requires attunement by a creature proficient with Longswords)

The Divine weapon of Winnhilde, its been restored and its form has changed to better suit Momoka's abilities, it has 8 Charges

When a creature is wielding the attuned weapon with 2 hands, Arathorn grants a +2 bonus to attack and damage rolls and has a reach of 10ft

Additionally the creature gains resistance to Force damage

Telepathic Connection. Arathorn can communicate telepathically with its wielder, its unable to speak any languages and instead communicates through emotions 

1/Long Rest, Sentient Weapon. As a Bonus action user can expend 2 charges to allow Arathorn to begin acting on its own, the sword appears as a separate entity in a space within 5 feet of the user and acts immediately after the user's turn, it acts independently of its user and is under control of the DM but will obey orders if given them, if the blade hits 0 HP during battle it falls to the floor and must be picked up by its user 

Force Edge. As an Action user can expend 4 charges and release a red blade of energy from Arathorn as a ranged attack, choose a creature within 60ft and make a Melee attack as though you were within Melee range, on a hit the attack does 4d10+STR Force damage, for every enemy you kill before using this ability it adds 1d10 to the damage maxing out at 8d10, don't forget the +2 from the swords bonus

Crimson Glow. The Blade will occasionally glow red, while in this state the weapon becomes a +3 weapon, will crit on a 19-20 and does x4 damage on a critical, this is also the only time the blade is able to use its Ultimate Ability

Ultimate - Blade of the Warmaster. While the blade is glowing red, as an action the user can expend all remaining charges to create a massive energy slash directly in front of them, all creatures in a 120ft line must make a DEX save or take 12d12 Force damage or half on a successful save 

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: creature proficient with Longswords, Versatile, Sap

ExplosiveGoomba

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