This is a full coverage armor including helmet, gauntlets, arms, legs, and torso pieces made of light weight white chitin not meant for combat but for exploration of hazardous environments. This was developed by House of Cannith artificers after many disastrous expeditions to the elemental planes and far realms. The armor's effectiveness in combat was found useful and it has become a prize for pirates, black marketeers, and adventurers.
The armor's core function is to protect its wearer from environmental elements, it also provides self-sustaining life support.
- This provides resistance to all damage types except psychic.
- Saving Throws vs environmental effects are +2
- This also protects against one level of exhaustion effects.
The dark glass visor hampers vision and the material construction and design is not built for any type of stealth.
- Passive Perception -3
- Stealth Disadvantage
Disperse Damage (3/day). Damage dispersing design and magic further mitigates damage to the wearer. The user may activate this effect as a REACTION.
Damage dispersion is a strain on the armor and may only be used 3 times per day effectively before it becomes oversaturated. Slashing, Piercing, Bludgeoning, Force, Magic, Radiant, and Necrotic damage that exceeds the armor's base protection may be converted into stun time that lasts a number of rounds equal to that damage absorbed. The wearer is stunned.
This armor consists of a coat and leggings (and perhaps a separate skirt) of leather covered with overlapping pieces of metal, much like the scales of a fish. The suit includes gauntlets.
Notes: Resistance: All, Bonus: Passive Perception, Bonus: Saving Throws, humanoid, Exploration, Outerwear, Stealth Disadvantage
Previous Versions
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10/27/2021 5:54:07 PM
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10/27/2021 5:58:14 PM
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6/16/2023 5:43:48 PM
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