Weapon (longsword), artifact (requires attunement by a Paladin chosen by the Goddess of Light and Love.)

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.

While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects.

Purifies and mental or emotional wounds, the blade will not harm those of innocence, but will initiate the cruel and wicked. All Evil Aligned characters take 3d8 fire damage.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, Immunity: Charmed, Damage: Fire, Paladin chosen by the Goddess of Light and Love., Damage, Combat, Warding, Versatile, Sap

Item Tags: Damage Combat Warding

fridayolucky13

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