Armor (plate), legendary

This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.

The Armor of Beasts is a formidable and fearsome suit of armor. It is predominantly black, adorned with menacing spikes and ridges. The armor covers the wearer's entire body, including his face, and exudes a dark aura.

The armor enhances physical capabilities to superhuman levels. It grants the wearer exceptional strength, agility, and speed, allowing him to strike with tremendous force. When activated, the armor taps into the wearer's inner rage, unlocking his full combat potential and pushing his body beyond its limits.

However, the armor comes at a cost. It consumes the wearer's sanity and puts an immense strain on his body. As he fights, the wearer's bloodlust intensifies, making him nearly unstoppable but also endangering his own life. The armor becomes a double-edged sword, as it both empowers and endangers its wearer, amplifying the wearer's prowess while risking his very existence.

 When the wearer reduces an enemy creature to 0 hit points, or takes damage from a melee attack, he must make a DC 16 WIS save, or he must move and make a melee attack on the nearest creature, ally or enemy.

 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Immunity: Critical Hits, Set: Strength Score, Advantage: Strength Ability Checks, Advantage: Strength Saving Throws, Resistance: Necrotic, Resistance: Psychic, Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

arkaniir

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