Cursed item.
Amulet of Mind over Matter: This amulet is a beautifully crafted piece of jewelry that emits a faint, eerie glow. While attuned to and wearing this amulet, a character increases their Intelligence score by +1 each time they level up. However, as their mind grows, their body and spirit pay the price.
After the character gains a level and their Intelligence increases, they must roll a 1d6. Each number corresponds to one of the character's other ability scores:
- Strength
- Dexterity
- Constitution
- Wisdom
- Charisma
- Roll again, this time 1-2 results in Strength, 3-4 results in Constitution, and 5-6 results in Dexterity, reflecting the physical toll.
The chosen stat is then decreased by 1, as the knowledge granted by the amulet saps their other capabilities. If a stat decreases to the point where it would kill or seriously harm the character (such as Constitution falling to 0), the amulet instead refuses to increase the character's Intelligence until the harmful condition is resolved.
The curse of the amulet cannot be detected by the Identify spell or similar magic. It's revealed only when the amulet's power is used, and it cannot be removed unless a Wish spell is used or a powerful entity intervenes. Once the curse is lifted, all stat changes remain but the amulet no longer provides benefits or penalties
Notes: Cursed, Jewelry
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