The Arm of the King replaces a lost arm. While it's attached, it functions identically to a natural arm and it can’t be removed against your will. It detaches if you die. You can attune to this item as an action, rather than over the course of an hour. The Arm can magically unlock any lock or door that has the Mark of the First King, which resembles a stylized handprint. The Arm of the King (Recall) has 3 charges. It regains all expended charges on a long rest. Using the Recall ability expends a charge.
Recall. As an action on your turn, you target an object you can see within 300 feet of you. If the object has moved since the start of your last turn, it harmlessly moves back to the space and position it was at the start of your last turn, reversing the path it traveled from that spot. If the object hasn't moved or been moved, you don't expend any charges and nothing happens.
Notes: Control, Utility
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