These gold and silver daggers seem ordinary when used independently but are magically amplified when used in tandem. Holding one of the daggers in each hand is considered magical and grants you a +1 bonus to attack and damage rolls made with them. When you engage in two-weapon fighting using both daggers, you can add your ability modifier to the damage of the second attack. You can make this second attack with advantage if you hit with the first dagger as part of the Attack action.
In addition, if both daggers hit a target in the same round, it takes an additional 1d4 piercing damage from the second attack and cannot make an attack of opportunity against you for the rest of your turn.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Melee Weapon Attacks, Damage: Melee Weapon Attacks, Finesse, Light, Thrown, Nick
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