Wondrous Item, rare (requires attunement)
This magic needle has a 13 charges, and regains 2d6 + 2 expended charges daily at dawn. While holding the needle, you can expend 1 charge to cast sleep or expend 3 charges to cast catnap, except the range of the spell is limited to Touch, and the spell can only target one creature. In addition, targets that have resistance or immunity to piercing damage are immune to spells cast by the needle. You can increase the spell slot level of sleep by one for each additional charge you expend, up to a maximum of 3rd-level.
Notes: Control, Utility
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