The short sword crafted from crystalline depths of the Azure Sea is an ethereal masterpiece that mirrors the shimmering beauty of the underwater realm. Its blade, translucent and forged with crystallized seafoam, reflects hues of azure and aquamarine, invoking a sense of serenity. Held within its core is the essence of the sea itself, granting the weapon a subtle, fluid movement that matches the ebb and flow of the tides. The hilt, adorned with intricate patterns resembling coral formations, provides a comfortable grip, resonating with a soothing coolness that calms the wielder's touch. With each strike, the crystal sword seems to channel the strength and elemental power of the ocean, unleashing a cascading wave of energy that surges through its edges. As the sword dances through the air, it conjures images of swirling currents and the majesty of underwater realms, beckoning the bearer to explore the mysteries hidden within the fathomless depths of the Azure Sea.
When you hit with an attack roll using this sword, the target takes an extra 1d8 radiant damage.
The sword has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the sword, you can expend 1 charge to regain a number of hit points equal to the extra radiant damage the sword dealt.
While you’re holding the sword, you can use a bonus action to cause it to shed bright light in a 30-foot radius and dim light for an additional 30 feet, to cause it to shed dim light in a 10-foot radius, or to douse the light.
Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Radiant, Finesse, Light, Vex
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