Staff, very rare (requires attunement by a Cleric, Sorcerer, Warlock, or Wizard)

You have resistance to necrotic damage and your maximum hit points can't be reduced while you hold this staff made of bone.

The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: animate dead (3 charges), feign death (2 charges), gentle repose (1 charge), inflict wounds (1 charge), or speak with dead (3 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff crumbles into ashes and dust and is destroyed.

Notes: Resistance: Necrotic, Cleric, Sorcerer, Warlock, or Wizard, Summoning, Damage, Control, Combat, Warding

Item Tags: Summoning Damage Control Combat Warding

BenevolentEvil

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