Wand, uncommon

This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges. If a shapechanger or a creature disguised by illusion is within 30 feet of you, the wand pulses and points at the one nearest to you. If you are already pointing the wand at such a creature, the wand instead rings like a bell, and the creature must make a DC 13 Charisma saving throw. On a failed saving throw, it must revert to its true form, and any illusions that would disguise it are transparent and muffled for 1 minute.

The wand regains 1d3 expended charges daily at dawn.

Notes: Detection

Item Tags: Detection

BenevolentEvil

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