Wand, rare (requires attunement by a Spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 charge to cast darkness, darkvision, or pass without trace from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand vanishes and is destroyed.
Notes: Spellcaster, Detection, Combat, Deception
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