While you hold this dark-looking weapon, you have advantage on Dexterity (Stealth) checks if you aren't in bright light. In addition, you gain a +1 bonus to attack and damage rolls made with the weapon. When you hit a creature with an attack using the weapon, the attack deals an extra 1d6 necrotic damage plus 1d6 psychic damage. It doesn't deal this extra damage if the target is in bright or dim light, if it can't be frightened, or if it has darkvision, blindsight, or truesight and isn't blinded.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage: Necrotic, Damage: Psychic, Advantage: Stealth, Damage, Combat, Deception, Versatile, Topple
Comments