Weapon (dagger), very rare (requires attunement by a Kill Kill Kill)

A small Damascus dagger with woven leather hilt. The handle of the blade sports a small hole for some kind of gem to go no larger than a pebble. The handle also has a rabbits foot hanging form it. The rabbits foot has a bit of luck to it which the player can be made aware of. Though This luck is very limited the true power of the dagger is in what it keeps within its metal. As long as this blade is used to deliver the finishing blow and kills its target the targets soul is trapped within the blade. With each soul the bald becomes slightly more deadly and also attempt to drive its user mad with hauntings from all of their kills. 

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Kill Kill Kill, Finesse, Light, Thrown, Nick

Voshyyy

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